I thought I'd take another crack as making a V4 incarnation of the character "Six" from the show "Tripping the Rift". This one is far from perfect (no post work so you can see the flaws that remain to be fixed), but I'm getting there... slowly.
*Edit: I just posted a slightly different nude version over at Renderotica for those who want it (you know who you are).
I made her facial and body proportions more human than last time, I like the direction she's going in but something still seems a bit off on her face. I don't know, maybe I'll pull her cheeks back a bit more or something.
The dress of course still needs a lot of work, and there's at least one vendor around who might have a suitable dress available in the near future. In the meantime I'll have to find a way to get the dress around the breasts to be a little more round from this angle. I assure you, underneath that dress they are quite round, I don't what that dress is doing...
I'm quite pleased with the hair set from FK Designs. It's much closer to Six's hair than what I used to use, and it took all of 30 seconds to get it that way after putting it in my runtime.
One problem I still have is with her neck and arm accessories. I'm using props here that are perfectly circle shaped, so they don't follow the contours of her arms and neck exactly (you can see where they cut in). The problem is even if I made them conform to the arm and neck with magnets, they wouldn't look as round anymore. So... conundrum...
[Comments and critiques are welcome of course]
Production CreditsAery_Soul - Alice
wyrmmaster - Sexy Slayer Magnets for V3
Dec 17, 2007 10:28:13 pmby Madbat Homepage »
I always have a problem with clothing morphs, they never follow the body the way I want em to. One thing about accessories, the skin beneath would dent slightly as the rings press against the skin, either that or just make the rings larger?
It does look like 6 but I'd need to see the show again to see whats off. Overall it works for me, Nicely done so far!
Dec 17, 2007 10:53:06 pmby jif3d Homepage »
Looking good so far, if that is a V4 dress, then just copy the body dial settings from your V4 character and try out some of the Poser basic materials, when in the material room, always a good place to start !
As for her face, if she is based on 7 of 11, then I would have a few reference pictures, while working on the face morph.
The hair looks great, but her eyes seem a little flat and could do with some more specularity and a reflection map as well, just a few suggestions, I hope these help ?
Dec 17, 2007 11:50:36 pmby jdehaven Homepage »
Looks very good so far, she is definately more realistic than the animated series- but their intent was a cartoony look. I like this one better! If you can get the dress to look similar with the thong underneath, it might look even more like the series. I dont really see any problem with the face- it looks good, and your going for a more realistic version anyway- perhaps the jaw could use some thinning, but thats all I see.