TL4500 opened this issue on Feb 01, 2013 · 4 posts
TL4500 posted Fri, 01 February 2013 at 10:19 AM
Hi.
I have what I think is a basic question but I am having great difficulty solving it!
I am trying to map a transparent map of the world to a spher in Max. The render comes out just as I want it but there is a seam where the map meets. The Max help just says that the seam appears when you map. I have tried welding verts along the seam but this just knocked a hole in the sphere.
I am assuming there is a simple answer to this but no-one has answered my posts in other forums.
Can this seam be removed?
Many thanks,
Terry