For me personally, I like the spline control and raycast node... I will have definite use for those tools.... The demos though looked a bit shaky... Deuce was restarting LW with every scene. These were the only real updates to LW that I see being of use to me. The realtime ogl shaders and other file format tools I really have no use for. So I think for what I use LW for the 11.6 release is pretty light.
Where Chronosculpt and nevron motion look cool, I don't really have a need for them. I'm not upset about newtek charging for those bits like some on other forms are... I have to say though that I'm not a fan of them developing things outside of lightwave.
Where I'm sure they will be able to sell this to people that use other pipelines and in flow some cash, I can see that if it becomes very popular with other pipelines it could fracture Newtek a bit further.... what happens next? A Chronosculpt division of newtek?
In the short term, should it become popular with either lw or other pipe lines I think developers will be assigned to prioritize the new toy rather that keep going full steam on LW.
The 11 series so far has been incredible...I don't want to lose momentum by being distracted by development of new apps that are not at the center of lw.
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