I'm having a problem with the go Z feature between daz and Zbrush ... its exporting to Z brush fine but its no longer giving me the option to save as a morph instead of an entire object... its also having some issues with symmetry . so now i cant modify anything and justb save the morph... i'm getting a whole new genesis object instead
no i was just moving it around and smothing it in places and using the standard tool to pull it slightly... it sende me to a whole new Daz window when i try to send it back too... it will only let me send a new object the option to save a morph doesnt even come up.
Its a Known Problem...In ZB4.5 it screws up the DAZ mesh and morph making is fubar...Hopefully DAZ and Pixologic get it fixed...I ruined my Devil Mesh because symetry screwed up the mesh when usein Morph loader Pro in DS4.5...
ok yeah i had z4r4 and it was doing fine even did one back and forth fine then it started doing it then so i saw there was an update and did it but now i cant do any sculpting its just sending me useless objects now or not even recognizing that Daz is there so it restarts a daz window when i send it back and sends an object it dont give me an option to save a morph which sucks cause when i do characters i go a little further than i need just in case i would lke to use it on another later that just needs an extra tweak. so ok no finishing touches on my stuff for awhile until they fix the glitch... i guess its a good thing im a morph horder XD thanks for the heads up hun i was really getting frustrated... i hope they fix it soon or i may attempt learning hexigon a little better .