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Subject: hair behind glass

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SpectralShadows  

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Posted Sat, Feb 2, 2013 3:51 pm

Hair and fur don't appear to render behind glass textures. (C4D R12 Studio)


What's up with that / how do I make it work?

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Mike K  

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Posted Sat, Feb 2, 2013 8:22 pm

In your render settings, under hair render, check Reflection/Refraction/Traced Shadows. Should render fine then.


 


Mike K

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SpectralShadows  

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Posted Sun, Feb 3, 2013 10:16 am

Thanks Mike, that works for Hair but not for Fur.


I poked around with the other settings there but didn't see anything that allowed fur to work.


However, I was looking in Help, and I found this:


Quote - "When using the Fur Object, the "Cache all Fur" option must be enabled to allow the fur to be refracted in transparent surfaces and be reflected."


So I selected the fur, ticked that setting, and I now get them both working as shown in attachment. :)

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cartesius  

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Posted Sun, Feb 3, 2013 5:26 pm

Glad you got it sorted!


/Anders

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Hatifnatt  

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Posted Wed, Feb 6, 2013 3:01 pm

Thanks. I know this problem. Sometimes you have to look into the render options, how many reflections you use. I think, 15 is too much (makes rendering very slow), so I put it on 4 or 7, but often it's not enough...


Is there a solution to show hair using fog? The objekt ID with render-tag to put it together in the postpro later doesn't work (hair isn't cut out on black - there is nothing).


Bye


Hatifnatt

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cartesius  

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Posted Fri, Feb 8, 2013 4:49 am

To be honest I think I've never even used Fog, sorry :/


/Anders

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