Ok this may sound silly but i have some metal textures which came with a color map, bump map, and reflection map, they work just fine only question i have is how do i control the bump size in the atribute editor i cant seem to find it. Check the image attached very undisirable results. this object is supposed to be a flat copper surface with some scratches. any ideas please?
In the bump map node, there's a setting that controls that. Open the hypershade and select the bump2d node.____________________
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