Welcome to the 3DS MAX Forum

Forum Moderators:  wheatpenny   

3DS MAX F.A.Q (Updated: 2015 Jun 30 7:23 am)

Welcome to the 3DS Max Forum!


Considering 3ds Max? Download the FREE 30-day trial here


Renderosity maintains a zero tolerance policy concerning the trading/use of illegal software.
Refer to the Terms Of Service for the lowdown concerning warez.


POSER/MAX FAQ - This covers MANY of the issues involved when using Max in conjunction with Poser.
Take the time to look over this post before starting a thread in the forum.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Enjoy your stay and keep coming back!




 Subject: Exploring Realflow and Frost

evilsasha opened this issue on Feb 08, 2013 · 6 posts

Top of Forum Print

  evilsasha ()  ( posted at 8:08AM Fri, 08 February 2013 

Hi evertbody,

I'll share with you my new video-tutorial

In this video tutorial I will show you how to use, very fast, the plugin Frost and compare the few proprieties with the classic "blob mesh". I will also show a fast preview and rendering with krakatoa.

http://youtu.be/lIo7HyF4g6A

chees!

Matteo

evolution of my minde - www.art2upz.com
sorry my english


  bobbystahr ()  ( posted at 8:49AM Fri, 08 February 2013 

cool

 

Once in a while I look around,
I see a sound
and try to write it down
Sometimes they come out very soft
Tinkling light sound
The Sun comes up again



 

 

 

 

 


  LuxXeon ()  ( posted at 9:23AM Fri, 08 February 2013 

I have Frost, and use it for all kinds of things, including retopologizing certain meshes, and creating single mesh manifolds from multiple objects.  It's a really powerful tool, and is useful for so many things, besides creating surfaces from particles.  Excellent tool.

______________________________________

My CgSociety Portfolio: Cg Society Portfolio
My DeviantArt Page: DeviantArt Page
My 3DArtist Online Page: 3DArtist Magazine
My Free Models: Turbosquid, ShareCG, CGtrader
Video Tutorials: www.youtube.com/luxxeon3d


  evilsasha ()  ( posted at 9:39AM Fri, 08 February 2013 

Quote - I have Frost, and use it for all kinds of things, including retopologizing certain meshes, and creating single mesh manifolds from multiple objects.  It's a really powerful tool, and is useful for so many things, besides creating surfaces from particles.  Excellent tool.

 

Yes! It's great tools,I use for alternative for create fluid mesh inside 3DS max, but I need to test more for say "Yes, is a good work flow this" because in some situation is very slow respect the mesh of Realflow (for example)...

I need to try for retropology, How you can do it?

Thank you

Matteo 

evolution of my minde - www.art2upz.com
sorry my english


  LuxXeon ()  ( posted at 12:44PM Fri, 08 February 2013 

Quote -

Quote - I have Frost, and use it for all kinds of things, including retopologizing certain meshes, and creating single mesh manifolds from multiple objects.  It's a really powerful tool, and is useful for so many things, besides creating surfaces from particles.  Excellent tool.

 

Yes! It's great tools,I use for alternative for create fluid mesh inside 3DS max, but I need to test more for say "Yes, is a good work flow this" because in some situation is very slow respect the mesh of Realflow (for example)...

I need to try for retropology, How you can do it?

Thank you

Matteo 

I'll have to post an example of what I mean by "retopology" when I have time.  I don't mean it in the traditional way of, for example, converting a tri mesh to quads topology for better UVs or deformation; Frost isn't good for that.  However, let's say you have an object that consists of many smaller objects/elements that you may have previously used Boolean functions to "union" them into a single manifold, for texturing or whatever.  I simply use Frost for this much of the time, to create a new single-manifold object.  It results in heavy Delaunay triangularized topology, but that's not a problem for procedural texturing, or even for a starting point for easy quad retopo with the Graphite tools.

I also use it for creating "Greeble-like" results on an object surface by using custom geometry option instead of metaballs or union of spheres.  It's great for all sorts of unusual, creative needs.

______________________________________

My CgSociety Portfolio: Cg Society Portfolio
My DeviantArt Page: DeviantArt Page
My 3DArtist Online Page: 3DArtist Magazine
My Free Models: Turbosquid, ShareCG, CGtrader
Video Tutorials: www.youtube.com/luxxeon3d


  evilsasha ()  ( posted at 4:59AM Mon, 11 February 2013 

Quote -
Quote -

Quote - I have Frost, and use it for all kinds of things, including retopologizing certain meshes, and creating single mesh manifolds from multiple objects.  It's a really powerful tool, and is useful for so many things, besides creating surfaces from particles.  Excellent tool.

 

Yes! It's great tools,I use for alternative for create fluid mesh inside 3DS max, but I need to test more for say "Yes, is a good work flow this" because in some situation is very slow respect the mesh of Realflow (for example)...

I need to try for retropology, How you can do it?

Thank you

Matteo 

I'll have to post an example of what I mean by "retopology" when I have time.  I don't mean it in the traditional way of, for example, converting a tri mesh to quads topology for better UVs or deformation; Frost isn't good for that.  However, let's say you have an object that consists of many smaller objects/elements that you may have previously used Boolean functions to "union" them into a single manifold, for texturing or whatever.  I simply use Frost for this much of the time, to create a new single-manifold object.  It results in heavy Delaunay triangularized topology, but that's not a problem for procedural texturing, or even for a starting point for easy quad retopo with the Graphite tools.

I also use it for creating "Greeble-like" results on an object surface by using custom geometry option instead of metaballs or union of spheres.  It's great for all sorts of unusual, creative needs.

 

interesting tips.... thank you

Matteo

evolution of my minde - www.art2upz.com
sorry my english


 To create a post you must first sign in or register an account.