Not being to sure where to ask questions, I have a couple of poser models which have some of their surfaces inside out meaning the surfaces should be opaque but appear to be transparent while the rest of the model is fine. The Hi-Res Square prop used in the cloth room is a good example of a one sided surface...Any way some of the model surfaces are showing the wrong surface to the viewer and I for the life of me can't figure out how to fix this problem. Any suggestions? I would love to hear them if you have them!
I'm lost in the world of vitual 3D,