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2008
Aug
11
8:25 am

 It is what it is.
 By: Doom Dancer
 ( 0 Comments )

A few folks deemed in necessary to accuse me of 'evil' for the latest set of poses. One even DLed it just so they could pick apart the readme and accuse me of hypocrisy. I made the S3 poses for specific purpose, much like I also created M3 packages for the same reason (same poses too). Since the  . . . [View Full]




2008
Aug
11
1:28 am

 Internet Security Issues
 By: infinity10
 ( 0 Comments )

Need to know: http://www.us-cert.gov/cas/techalerts/TA08-190B.html DNS Cache Poisoning - if the big boys don't fix this, we're all dead and don't need to use the Internet anymore. http://voices.washingtonpost.com/securityfix/2008/08/new_tool_automates_cookie_stea.html?nav=rss_blog Gmai . . . [View Full]




2008
Aug
10
11:17 pm

 More Color Sites
 By: novelist
 ( 0 Comments )

Need a color wheel? I found this Color Scheme Generator at WellStyled.com. And here\'s an interesting color picker tool generated from sites, tags, and images at Colr.org




2008
Aug
10
7:06 pm

 Hurrr!
 By: Goldenthrush
 ( 0 Comments )

It helps when you're rendering 2000x2000 300dpi if you put it at 2000x2000 300dpi, and not say, 3000x3000! And I could NOT figure out why my renders were taking so long. I'm a dork. And! Dyald (The guy that makes all the great A3 morphs for the RR version) has put up a beautiful V4/A4 ch . . . [View Full]




2008
Aug
09
10:19 pm

 sjg
 By: nakaymoore
 ( 0 Comments )






2008
Aug
09
10:48 am

 Today's progress_080809
 By: motokamishii
 ( 0 Comments )

Work In Progress. F6F for Poser. Work days : 44 The wing tip light and the pitot tube are added. This is my next products. This product aims at the release in August( or September?). modeler/Shade7.51 from Japan.  . . . [View Full]




2008
Aug
09
10:25 pm

 gfshgfh
 By: nakaymoore
 ( 0 Comments )






2008
Aug
08
3:56 am

 MLCad
 By: FarawayPictures
 ( 0 Comments )

MLCad I've recently "got into" Lego modelling. I've been working with LeoCad, I found it very good but let down by some small issues that MLCad seems to have got right. Mainly the ability to find the piece you want amongst the 100's and 100's listed. MLCad helps with this by not onl . . . [View Full]




2008
Aug
08
10:49 am

 Today's progress_080808
 By: motokamishii
 ( 0 Comments )

Work In Progress. F6F for Poser. Work days : 43 The detail of wing-guns is being produced now. This is my next products. This product aims at the release in August( or September?). modeler/Shade7.51 from Japan.  . . . [View Full]




2008
Aug
08
10:19 am

 seamless tile generator
 By: novelist
 ( 0 Comments )

I had fun trying this site today. It\'s a seamless tile generator. http://www.bgpatterns.com/




2008
Aug
08
9:04 am

 M'kay
 By: DarwinsMishap
 ( 0 Comments )

Obviously-I\'ve been working on my artwork. I\'m also now starting work on some ideas for clothing for D3 in Hex. If/when I get them figured out, I\'ll be sure to post them and offer them up for others to try out. Wish me luck! ~Dar




2008
Aug
07
2:53 am

 Stepping back
 By: WhispersSoft
 ( 0 Comments )

I had to step back in and see what all my friends have been up to. I have been away for some time and missed my home here! For a long time I was ill and dealing with a seperation, well I'm cancer free and started my divorce. I have become a bit happier as of late and found a new out look on life. I  . . . [View Full]




2008
Aug
07
1:20 am

 Character Morph Blues
 By: C-Style311
 ( 0 Comments )

I have bee working on getting a character morph knocked out for some time now and just when I think I have it figured out the morph doesn\'t work..Arrrrrrrgh...I\'m too the point that I don\'t even want to try to do a character morph injection anymore...




2008
Aug
07
9:32 am

 Returning to college at 30.
 By: Detniat
 ( 3 Comments )

Well, I've taken the plunge and decided to go back to college... and i'm 30! And, I'm majoring in graphic design. Eventually, I'd like to work in the video game industry so I've been doing a ton of research and talking to instructors & councelors at school trying to get all my ducks in a row.  . . . [View Full]




2008
Aug
07
6:07 am

 Ubisoft Hiring 2D Game Artist
 By: AnchalBasnet
 ( 0 Comments )

A fantastic opportunity has come up for you to be a part of yet-to-be-announced DS titles. At Ubisoft Pune, we are currently looking for 2D Game artists. Skills required: Traditional art skills and 2Dpixel art skills. Experience in drawing and / or painting would be a great asset. Experien . . . [View Full]





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