Mirye Software announces Shade 12, the powerful modeling,
animation and rendering platform for Windows and Mac OS X 32 and 64
bit systems. Shade 12 features a powerful, enhanced renderer that
can make use of multiple cores and network rendering using
ShadeGrid nodes.
New Features in Shade 12
- New Shade 12 User Experience. A completely
redesigned interface that intelligently groups related tool sets
and allows users to immediately switch between established
workspaces, such as modeling, animation and rendering, or set up
custom workspaces. New preview options including GLSL Phong
rendering (with OpenGL 2 support), fast preview rendering and
preview stereoscopic 3D.
- 2D Illustration and Photos to 3D Models.
Sketch Modeling makes it easy to turn 2D illustrations into 3D
characters. Photo Modeling lets you take multiple photographs and
turn buildings and objects in them into 3D objects.
- New Modeling Options. Powerful Mirror tool for
mirroring geometry, magnet tool for deforming geometry and
non-destructive cage modeling and deformation for altering
geometry, especially for animation.
- 3D Rendering Options. Advanced stereoscopic
export includes traditional anaglyph (red/blue glasses) 3D
rendering used in new Blu-Ray and 3D capable monitors and
televisions, and the NVIDIA 3D VISION platform. Shade also supports
FujiFilm's mult-picture object (MPO) 3D format.
- Volumetric Lights. All lights support
attaching volumetric attributes that affect both composition and
color. Shade's flexible lighting system works hand in hand with
other Shade technologies: 64 and 128 bit HDRI background images in
Image Based Lighting (IBL) and more.
- New Material Options. Support for Volumetric
materials, unlimited images per material, unlimited maps per mesh,
making it easier to work with maps created within Shade or
importing maps made with other software.
- Displacement, Normal Mapping. The advanced
native renderer of Shade supports displacement for deformation of
surfaces at render time, as well as support for normal maps for
enhancing surface details, especially for game developers.
- Subsurface Scattering. Depict surfaces that
allow penetration of light. Create complicated hues and shadows
such as those associated with jade, marble, plastics, and human
skin.
- COLLADA Import and Export Options. Import
COLLADA animation (Shade Pro only) export COLLADA format
The release also includes updates and improvements to existing
features. The software is immediately available for download from
http://www.shadetrial.com.
Pricing and Availability
Shade Basic is $99, Shade Standard Edition is $349 and Shade
Professional is $749. Owners of Shade 10 can upgrade at a discount.
Shade 8 users have a very limited time to upgrade to Shade 12.
Shade 12 is available for purchase through the Mirye Software store
site at http://www.miryestore.com
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