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SteamZ

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In former lives I was a UPI wire-service photographer, a magazine writer, a book author, and a special-projects editor for one of the national weekly newsmagazines. I'm also on the faculty of an art school near NYC where I sometimes teach Photoshop.

I've been a Renderosity member since 2003 under the SN "jmnewsweek," but it wasn't until 2011 that I began posting images in the Gallery. Hence, a new account and SN that's more closely aligned to my interests.

Sci-fi in all its forms has been a lifelong fascination--and 3D is a great way to explore one's Steampunk-goth side without causing a neighborhood scandal.

I've noodled around with Poser and Bryce since about 2002--and more recently with DAZ Studio and Vue Infinite.

Over the years, I've also tried--and failed--to accomplish something useful with Z-Brush and Lightwave. Anyone want to buy a Mac version of Lightway 8 or Z-Brush 3?

Recently, I installed Carrara 8 Pro -- and perhaps because it's similar to DAZ Studio and uses Poser Runtimes, I seemed to "get it."  So maybe there's still hope of doing something more with 3D than posing and rendering.

Still, I'm constantly amazed at how much fun it is to create photo-realistic images without cameras, lenses, studio strobes, backdrops--and perhaps most amazingly, without props and models. At least the brick-and-mortar and flesh-and-blood variety.

Because I come to 3D from a photography and Photoshop background--image compositing, in particular--I almost always render each figure separately and then combine them in PS. I'm envious of people who can compose a complex scene in a 3D app and then create a final image in a single render. But if I worked that way, I'd be lucky to finish a project a week!

My goal is to upload a-render-a-day to the Gallery.  This way, I might make use of most of the figures, poses, props and scenes that I've acquired from DAZ, Renderosity, Runtime DNA, CP, etc. sometime before the year 2020.

Problem is, I just keep discovering irresistible new stuff. Guess that's what keeps the modelers, morphers and texture artists in milk and honey. 

Thank God for 2TB hard drives.

And thanks for visiting!

--Jim


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