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Okay... for the first time I did a full sized render, 1600 pixels tall, that rendered in FIVE MINUTES!


Good grief, that has NEVER HAPPENED to me before.  So I'm talking with a programmer friend and he's telling me about floating point operations (as opposed to Integer Operations) and that I need to figure out which that one setting, or two, were those that made this render go so fast...


Here's the image:


http://www.renderosity.com/mod/gallery/index.php?image_id=2344434


My render settings were as follows:


Bucket Size: 8


Ray Trace Depth: 4


Pixel Samples X: 4


Pixel Samples Y: 4


Shadow Samples: 16


Gain: 1


Gamma: 1


Shading Rate: 0.5


Pixel Filter: sinc


Pixel Filter Width X: 6


Pixel Filter Width Y: 6


Why, oh why did this render not take the normal TWO HOURS?  I dunno... not the first CLUE!



posted on Saturday, June 30, 2012 at 2:18 pm 2 Comment(s)



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