My aim was to capture some realism in this image. When I started out on this image I did not want to focus on her face or her clothing. Nothing that would distract from the central theme which would revolve around her body language and pose. So the clothing and face were kept very general in nature.
Character designed in Poser and further enhanced in Cinema 4D. Texture's, morphs, and lighting applied in Cinema 4D. Atmosphere and ocean created and designed in Vue.