February 2006 MOM As Shanim Aery_Soul (Formally: As Shanim)

Related: aery_soul, VOM
February 2006 MOM As Shanim Aery_Soul (Formally: As Shanim) | aery_soul, VOM
First of all we want to thank all the those that left a comment on our previous interview. Honestly we can imagine someone thought: oh no! Them again! Okay, you do not have to leave another comment, we know many people do appreciate our work, even though they do not make their voices heard! THANKS to all! Who is As Shanim? As Shanim is actually Aery Soul ... and Aery Soul is As Shanim and Siliphiel. As Shanim would be nothing without Siliphiel! I really hope one day we�ll be able to change our Renderosity name and become Aery Soul! Forgot : I dont like talking about myself. Really. How long have you have you been rendering? I do not know. Since long I believe. I�m not sure� since some years I believe� yes, sure� some years, but before 3d I used to draw 2d (pixel art). I painted 32 x 32 pixel squares. I enjoyed it. I also made some renders with Amiga 500: reflecting spheres in raytracing, the check floor... nice memories. Fortunately those times are gone, how bothering it was to wait for days for such renders. However Amiga is the best thing of the last 25 years and I hope it will rise again so that I can paint in 32 x 32 squares again... but without waiting for days to render a sphere. What are you currently working on? I�m working on a sphere that reflects a check floor� I improved and added a cube� What? Ah. I see� It�s 2006 and we�re talking about Poser. Okay, sorry then. (I hope that render is complete...) Our next projects are very interesting. I will try to realize ever more complex and intriguing things. I�m taking inspiration from the great contemporary masters of art. Very soon we will present a set inspired by Royo�s art (the art of Conceptions). Actually we also find music very inspiring. When I create something I always imagine how it moves, what it says, which music would play during its adventures and so on... What software do you use and why? Any 3d software for Amiga naturally! ... ... ... Maya. Yes, I use Maya. The reason is very simple, I liked the name and started using it. It�s a modelling tool with which I can do what I want, it follows my ideas and this is enough to use it! Sometime I get the impression I can grab the vertex with my hand and move it wherever I want in the 3d environment. Great tool. Do you have any advice for getting started selling 3D work? Yes sure. To start selling I think it�s useful to work at something that is not too complex yet original. A piece of clothing for example: even though the modelling is simple if the idea is original you can become a merchant and find yourself in the top 30 in a couple of months. Ideas are always needed. Exaggerating is also important. When you create something always add things, it is always a good thing to do. Imagination... imagination is important! Do you think a cube can become a huge and complex starship? Do you think a sphere can become a Ferrari? Do you think a ciliber can become and amazing piece of clothing? Do you think you�ll let me know how it can be done? Where do you find inspiration for your products? As I said inspiration comes from the great artists, from old and new videogames; not to mention music, films and everything I have around. Everything my five senses tell me, I listen to! But of course inspiration it�s not enough, you also need a laugh. Yes, because after 4 years if you do not like what you�re doing I don�t think inspiration comes back just because she thinks you�re nice. To those that create, to artists, a life made of ups and downs is essential together with some heartfelt laugh once in a while (especially on the workplace).. Ahahah! How has this online community (Renderosity) enhanced your work, relationships, and learning? I still remember the day I realized I could create something: Poser clothes. It was December. I started modelling my first piece of clothing for the Market (string cloth) and it was a success (for me of course�)! (Okay, okay, I know, it�s boring... but let me go on!). Shortly afterwards I gave up my work to devote myself to the more satisfying job of leafleting. Open air, long walks in the city traffic, people that look you askance, no one that helps you, no one that wants your leaflet. One day, inspired as never in my life by a 3d-related magazine I took the decision I had to take. I went in front of my Amiga, I greeted it and started modelling. (Wait! No, wait... I�m almost done... com�on, drop that gun! Wait WAIT!!!!) To put it simple, without Renderosity I wouldn�t do what I do. I think this is more than enough! Do you have any final words? As me and a friend of mine said to our math teacher: Zero plus Zero it�s two Zeroes. ... ... Yes, as always! I have always something to say, that�s why I�m not listened at. Respect. I do not know who�s behind my monitor. I do not know how many people will read what I write. I do not know how many people look at my images. I do not know how much importance someone else�s image does have. Be it beautiful or bad. I cannot imagine how other people live and I cannot judge anything and anyone. I can just give my opinion, respecting all I can imagine and when I cannot do it I�m just a bit candid. Once again I have just spoken among millions of cries. Commitment it�s what is needed, for everything. I want to thank: my parents, I wouldn't be myself and I wouldn't be here without them. The music we listen at, which inspires us and keeps my memories alive. The visual art and its creators, simply fundamental for us. And finally I thank my elementary school teacher, my primary school math teacher and my secondary school Italian teacher. We want to thanks, hugs and kisses everyone. We want to thank all our customers for their support and appreciation over the years. We want to say thanks to the all Renderosity admins, for their work and availability. As Shanim & Siliphiel of Aery Soul
Make sure you stop in and visit the Vendor of the Months: Store in the MarketPlace Home Page Art Gallery Free Stuff

Tags: aery_soul, VOM

Member Opinions:
By: jartz on 2/1/06
Congrats, congrats, congrats! The more you have awesome talent in the Poser/3d content, the more you have satisfied customers [like myself]. Very much deserved honor from you both.



By: outoftouch on 2/1/06
CONGRATS again! LOL Finally MOM again, after being Merchant of the Year! Totally deserved :) I love your stuff guys!

By: Renaylor on 2/1/06
First merchant of the year and now merchant of the month! I love your clothing and I only hope to be as good as you guys are. Congrats!


By: Lucca on 2/1/06
Congratulations! :)

By: nightsong on 2/1/06
A very well-deserved award, congrats! You make such wonderful products!

By: the3dgm on 2/1/06
They cannot give you guys enough awards. . .keep up the superb work!!!

By: DarkAngelGrafics on 2/1/06
Congratulations! Im happy with you :-)

By: koncz on 2/2/06
You and Siliphiel, by the quality of your creations, really deserve this, my friend :)
Congratulations :) 8)

By: Jazzmin on 2/2/06
Wow!! Congratulations, again it's well deserved :0)


By: phil013 on 2/2/06
Bravo et bonne continuation Renderosity.

By: TT on 2/2/06
Congratulations well deserved! :)

By: DarkStarRising on 2/2/06
congrats!!! you two deserve it! excelent work you do, again cingrats :)

By: cosmoz on 2/2/06
***Bravo AOM*** - So many quality products, always a good purchase and so very versatile. Love your work, it inspires the beauty in many and the power of the human figure to communicate at a deeper level!

By: Orio on 2/3/06
Un premio dopo l'altro, congratulazioni!

By: camera on 2/3/06
I am behind the monitor and I read and enjoyed what you wrote and I am the one who enjoys the products that your imagination creates. I'm your fan ... both of you!

By: FantastArt on 2/3/06
You did it again! Well deserved! Congratulations!

By: luciferino on 2/3/06
Un intervista pazzesca "ECCEZZIUNALE VERAMENTE...." excellent and i'm very happy too see you again here the best.... kisses Orietta

ciaooo smack

By: Turtle on 2/3/06
Bravo You have earned this. Congratulations! to you both.

By: bogwoppet on 2/3/06
Congratulations and well deserved - Bravo!

By: Risika75 on 2/3/06
Congrats :D Very well deserved. Keep up the fantastic work! -Michelle

By: MaskimXul on 2/3/06
Congrats! You are an inspiration to us all!

By: sboyd on 2/3/06
I really enjoy these interviews.
I'd like articles to ask where people are from. Where they live now. Does the place they live/visit/holiday /dream affect their work?

Where will you be in a year? Five years?

By: rl2000 on 2/3/06
Congratulations!!! you guys truly deserved it..keep yr good stuffs coming:)

By: paper-tiger on 2/3/06
Congratulations again - both awards were very well-deserved. I am continually impressed by the quality of your products, from mesh to morphs to beautifully detailed textures. I'm going broke trying to buy up the whole collection, lol.

By: Yanelis3D on 2/3/06
I congratulate Aery Soul.
100%high quality work

I guess...this expresses my opinion...
and once again...Congratulations...100%deserved:)


By: yorkshire_pud on 2/4/06
Congratulations!!! You both deserve this title :-)

By: bourne on 2/4/06
I just recently said good-bye to my Amiga 3000. I feel your pain. I loved that little guy

By: drugdoc on 2/4/06

By: sisquet on 2/4/06
Congrats!! I can express with words the admiration I feel for your work,as I ever say you are the best!!

By: Malstorm on 2/4/06
oh no!!! not thses guyz again ~lol~ only kidding...you guyz deserve every right to be here again...i have done some of my best images with your clothing...brings out the quality in ones work well done

By: pacman323 on 2/4/06
congratulation for this new title
you are what you are a great group for us
thx for create a best a good 3d world for us

and thx for your disponibility


By: SPIRESMEDIA on 2/4/06
congrats, you two!!! i love your products and you are two wonderful people that deserve to be honored for your superior quality time and time again!


tam ;o)

By: Palcelina on 2/5/06

By: karanta on 2/6/06
Congratulations! Well deserved :)

By: infinity10 on 2/6/06
Very focused in your aesthetic and clear about what your style is all about. Congrats.

By: HandspanStudios on 2/8/06
I've admired your work all along, glad to see you get this acknowledgement. Looking forward to seeing what else you come up with.

By: Ethesis on 2/8/06
I have to admit that the body straps you started with (example at http://www.renderosity.com/viewed.ez?galleryid=265336 ) are one of my favorites. It is too bad you no longer sell them.

By: Jean-Luc_Ajrarn on 2/9/06
Congratulations! and thanks for this fun interview. :D

By: Corbie on 2/10/06
I have always loved your work, and I also love your interviews--they are always wonderful and thought-provoking! :-)

By: stonemason on 2/10/06
hey guys,when I first started I remember seeing your wall prop..you know the one with the iron work in the middle,it's probably been in more renders than any other prop in poserdom...I think I knew then you guys were at the top of your field..& I aspired to be up there with you :)..still,I can never model clothing the way you guys do,your the best..well done to an excpetional team & keep on producing.,.Cheers!.Stef

By: MadALyice on 2/11/06
Congrats!! Welldeserved to be MOM ;-) I Love your work!

By: illusioner on 2/11/06
Congratuations! You are very much a favorite of mine. I wish I were rich, I would buy all of your goodies two and three times because they are THAT GOOD! :D

By: mayles on 2/12/06
Bravissimi! Congrats! I love very much your products! ***** :-)

By: mwkloh on 2/13/06
Congratulations!! Thank you so much for your quality products. They are beautifully created and a pleasure to use. Look forward to more imaginative products from you. All the very best!

By: kassad on 2/16/06

Thank you for your beautiful and sexy clothes.


By: lupen65 on 2/18/06
tnx for this work is very good

By: Othosmops on 2/22/06
You repelled the technique of dynamic dressing for years! *pauses to let the impeachment sink in* Why do you make comforming clothes as dynamic as dynamic clothings?? Damn, I cannot resist to buy them.... congrats!

By: boundless on 2/28/06
Congratulations, and much success for future projects!

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