Electronic Arts Game Artist to Share Real-World Texture Painting Tips and Tricks at GDC 2009 Using MAXON BodyPaint 3D

Related: , BodyPaint 3D, GDC, MAXON

Session Will Include How-to’s for Creating Customer 3D Textures, from Reference Material to Hand-Painted Detail for Current and Next-Gen Games

MAXON Computer, the developers of CINEMA 4D and BodyPaint 3D, today announced that BodyPaint 3D will be the focus of a comprehensive Visual Arts Track at the 2009 Game Developers Conference (GDC), aimed at artists eager to learn how to easily create custom 3D textures for current and next-gen games. The session, entitled “Real World Texture Painting Tips for Game Developers,” will be led by Kris Orpilla, a character modeler and texture artist at Electronic Arts (EA) in The Sims Studio division, where he brought his expertise to bear on the newest EA hit, SimAnimals. In addition to his work with EA, Mr. Orpilla is also a frequent guest lecturer at Ex’pression College and holds a masters degree in game development from the Academy of Art in San Francisco.

What:

        MAXON BodyPaint 3D Tutorial: “Real World Texture Painting Tips for Game Developers”
           

Where:

        San Francisco’s Moscone Center, Room # 2000
           

When:

        Friday, March 27th; 10:30 a.m. to 11:30 a.m.

In this session, Orpilla will reveal workflows that are used in-house at EA to quickly generate in-game assets such as those deployed on SimAnimals and other leading game titles. Attendees will also learn how MAXON BodyPaint 3D easily integrates into current Photoshop, Maya, Softimage and/or 3ds max workflows.

MAXON BodyPaint 3D capabilities deemed especially beneficial by Orpilla include:

  • Performance -- shaves off nearly a third of the texturing time compared to other 3D packages
  • User interface -- allows for easy workflow customization
  • Ability to physically paint onto digital assets -- allows artists to explore variations in visual styles very quickly. Brushes let artists set up dynamics to create an unlimited number of effects.
  • Cross compatibility with Photoshop

About BodyPaint 3D

BodyPaint 3D is part of MAXON’s leading CINEMA 4D architecture and is a true 3D painting package—bringing users many workflow advantages. For a complete overview of BodyPaint 3D’s features and capabilities, please visit the BodyPaint 3D homepage.

About MAXON Computer

MAXON Computer is a developer of professional 3D modeling, painting, animation and rendering solutions. Its award-winning CINEMA 4D and BodyPaint 3D software products have been used extensively in the film, television, science, architecture, engineering and other industries. MAXON has offices in Germany, USA, United Kingdom, France and Japan. MAXON products are available directly from the Website and its worldwide distribution channel. Specially priced learning editions of the company’s software solutions are also made available to educational institutions. For additional information on MAXON visit www.maxon.net.

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