Sofia, Bulgaria – At SIGGRAPH 2014, Chaos Group is bringing back one of last year’s most popular presentation events, “V-Ray Days.” Filled with behind-the-scenes information on rendering techniques used on films like “Captain America: The Winter Solider,” “Maleficent,” and “X-Men: Days of Future Past,” the two-day event will not only cover films, but broadcast television, commercials, game cinematics and more.
Both “V-Ray Days” will be held at the SIGGRAPH Convention Centre (room 223) starting at 1:00 p.m. on Tuesday (Aug. 12) and 11:00 a.m. on Wednesday (Aug. 13). Presenters include top supervisors from Industrial Light & Magic, Digital Domain, Blur Studios, Method Studios, Scanline VFX, and IKEA. This event will also be open to all SIGGRAPH attendees (see full program).
In addition to “V-Ray Days,” one of 2014’s big stories is coming to Real Time Live. Entitled “Maturing the Virtual Production Workflow: Interactive Path Tracing for Filmmakers,” the talk will target how Kevin Margo (of Blur Studios) and Chaos Group were able to create a virtual production workflow with a new prototype of V-Ray for MotionBuilder that uses ray traced rendering to display high-quality images during a live motion capture session. Chaos Group’s Vlado Koylazov and Christopher Nichols will join Margo as presenters on Tuesday, August 12 at 5:30 – 7:15 p.m. in the Convention Centre’s West Building, Ballroom C/D.
On Sunday, August 10, NVIDIA will join Margo and Nichols to discuss “How V-Ray RT and GPU rendering are Defining a New Filmmaking Paradigm” in room 223-224 in the Convention Centre at 10:15 – 11:15 a.m. Chaos Group will join NVIDIA again for their Limelight event to showcase the most recent advancements in V-Ray RT GPU rendering on Tuesday, August 12, from 6:00 – 9:00 p.m. at the Fairmont Waterfront Hotel.
In the Chaos Group Booth (#501), Autodesk will discuss V-Ray’s optimization for 3ds Max 2015; while Ephere will explain how V-Ray can be maximized for their hair creation tool Ornatrix for 3ds Max. Further demos will be conducted by Chaos Group staff and will cover everything from new developments in V-Ray 3.0 for 3ds Max and Maya to Phoenix FD. There may even be something brand new to share.
Also at the booth, visitors will see a two story V-Ray Art Gallery filled with some of this year’s most creative user artwork. The V-Ray community’s talents are enjoyed the world over making this signature installation a must see.
To see the full schedule, please visit Chaos Group’s SIGGRAPH website.
To schedule a meeting with Chaos Group or to view a demonstration during SIGGRAPH 2014, please contact: Gina Adden, firstname.lastname@example.org.
About Chaos GroupChaos Group creates physically-based rendering and simulation software for artists and designers. Founded in 1997, Chaos Group has devoted the last 16 years to helping artists advance the speed and quality of one of their most important tools. Today, Chaos Group’s photorealistic rendering software, V-Ray®, has become the rendering engine of choice for many high-profile companies and innovators in the design and visual effects industries.
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