Autodesk Softimage 2012: Interactive Creative Environment (ICE) Gets Even Better

Integrated Lagoa Multiphysics, Syflex Cloth and Single-Step Interoperability with Autodesk Maya and Autodesk 3ds Max, Improved Procedural Modeling and New Stereoscopic Toolset

SAN RAFAEL, Calif., March 1, 2011 -- Autodesk, Inc. (NASDAQ: ADSK) announced the release of Autodesk Softimage 2012, the latest version of the company's powerful node-based 3D character animation and visual effects software. The new release features major upgrades: new procedural ICE modeling, integrated Syflex cloth simulation, increased stereoscopic capabilities and multiple improvements to the viewport display. Softimage 2012 also offers improved interoperability with other Autodesk Entertainment Creation Suite Premium 2012 products, enabling easier integration into production pipelines for demanding television, games and movie projects.


Softimage Composite
Incorporating features that draw upon the heritage of the Academy Award-winning Autodesk Flame visual effects system, the high-performance, high dynamic range (HDR) Softimage Composite toolset offers keying, tracking, color correction, raster and vector paint, rotoscoping, warping, advanced filters, a full 3D compositing environment, and tools that help support stereoscopic productions.

"The loyal and growing Softimage user base will be thrilled with Softimage 2012. In addition to established recent favorite features such as Face Robot and Lagoa Multiphysics, the new version reflects the continued expansion of ICE, as well as the next-generation GigaCore 3D engine. This release will definitely be cause for some major excitement," said Marc Petit, senior vice president, Autodesk Media & Entertainment.


Enhanced Everyday Workflows
Overall productivity and ease of use are boosted in Softimage 2012, thanks to a wide range of small-scale enhancements to day-to-day workflows throughout the product. Adding up to a noticeably improved user experience, updates and improvements have been implemented across the board: the Explorer, Schematic View, Scene Layer Manager, Render Tree, Bone Primitive, Reference Models, and the Weight Editor have all received attention.

"Softimage ICE gave us the bandwidth to include a lot of effects and magic, allowing us to deliver a level of quality that exceeded initial expectations. After building our ICE trees and toolsets we were able to easily customize and add effects to shots in an extremely labor-efficient ways," said Scott Stewart, executive director of SpeakeasyFX 3D animation studio.


ICE Modeling
Softimage 2012 introduces a whole new way to model. Leveraging the power and flexibility of ICE, artists can create geometry based on a set of rules, conditions, and parameters. ICE procedural modeling facilitates topology operation creation, particle meshing, custom primitives, and geometry fracturing; its nondestructive nature means that UV attributes and certain other data are preserved during edits, helping eliminate the need for retexturing as changes are made. A single ICE graph can handle interactive edits to huge data sets such as forests and cities—so artists can more easily create and manage the extremely high levels of detail required by today's productions.

Key New Features in Autodesk Softimage 2012 Software

  • ICE Modeling — Nondestructive geometry creation, based on rules, conditions and parameters that facilitate topology operation creation, particle meshing, custom primitives and geometry fracturing while preserving UV attributes.
  • Improved User Experience — Wide range of small-scale enhancements to day-to-day workflows: Explorer, Schematic View, Scene Layer Manager, Render Tree, Bone Primitive, Reference Models and the Weight Editor.
  • Syflex on ICE — More flexible node-based workflow of ICE enables artists to use Syflex cloth to create and edit highly realistic cloth effects.
  • Lagoa Multiphysics — This simulation framework helps artists create realistic simulations of the dynamic behavior of liquids, cloth, foam, plastic and soft body collisions, as well as incompressible fluids, inelastic, elastic and plastic deformations.
  • Enhanced Interoperability -- Single-step interoperability with the Autodesk Entertainment Creation Suite Premium 2012 products (Autodesk Maya, Autodesk 3ds Max and Autodesk Mudbox), an extended software development kit (SDK), added support for Maya nCache format and Autodesk FBX asset exchange format.
  • ICE FX Builder — New module menu toolbar automatically connects compounds and nodes, enabling simple modification and extension of effects using the standard editing workflow.


Single-Step Suites Interoperability
More easily take advantage of the focused toolsets in the Autodesk Entertainment Creation Suites Premium, with new single-step interoperability between Softimage and Autodesk Maya, Autodesk 3ds Max software, and Autodesk Mudbox. Export Softimage scene elements to Mudbox to intuitively add organic sculpted and painted details, and then update the scene in Softimage in one simple step. And use the power of the Softimage ICE particle system in your Maya or 3ds Max scene.

For more information, including new feature videos, visit www.autodesk.com/softimage and read Mark Schoennagel's Planet Softimage AREA blog.

Pricing and Availability
Autodesk anticipates that Softimage 2012 will be available in English and Japanese in April 2011. The Autodesk suggested retail price (MSRP) for an Autodesk Softimage 2012 stand-alone license is US$2,995*. The price to upgrade from Softimage 2011 to Softimage 2012 will be $1,495* MSRP. Autodesk Subscription with Gold Support will be available for purchase simultaneously with the product or upgrade purchase for $795* MSRP per year

Autodesk Softimage 2012 is also anticipated to be available as part of the Autodesk Entertainment Creation Suite Premium 2012 which will offer Softimage together with either Maya or 3ds Max and Mudbox and Autodesk Maya 2012 software for $6,495* MSRP, representing a 42 percent* cost savings compared to purchasing the software separately.
* International pricing and savings may vary.

About Autodesk

Autodesk, Inc., is a leader in 3D design, engineering and entertainment software. Customers across the manufacturing, architecture, building, construction, and media and entertainment industries -- including the last 16 Academy Award winners for Best Visual Effects -- use Autodesk software to design, visualize and simulate their ideas. Since its introduction of AutoCAD software in 1982, Autodesk continues to develop the broadest portfolio of state-of-the-art software for global markets. For additional information about Autodesk, visit www.autodesk.com.

Autodesk, AutoCAD, Face Robot, FBX, Maya, Mudbox, MotionBuilder, Softimage and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Academy Award is a registered trademark of the Academy of Motion Picture Arts and Sciences. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or grap hical errors that may appear in this document. © 2011 Autodesk, Inc. All rights reserved.

Autodesk


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