So now I have your attention at least a while. While most of the
audience have left, the rest insanely smile ...
(words by Cobain/Dougans, Future Sound Of London)
How does it feel to be the first Vendor of the Year for 3
consecutive years at Renderosity?
When we received the congratulation mail the first thing we thought
about was ourselves six years ago... Our first look at the Poser
world... we stared in admiration at the products available in the
various stores and wondered where we could go.
There are never enough prizes or awards because such things remind
us that we need to commit ourselves ever more.
It is an honor and a responsibility.
We don't want to just make Poser products, we also would like to
share our knowledge and passion with others.
We have a large forum that is meant for product support but not
only, we post tutorials, answer questions, give suggestions and
help out if we can, we're glad to share the knowledge we have
gathered through the years with other people.
When we started there were very little tutorials around and even
less people willing to actually help out or explain things, we did
it the hard way (by pressing all available buttons in Poser!) and
now that we have the knowledge we want to be helpful.
You are best known for your unique clothing and hair line, and of
course the infamous “Alice†character. Where do you
find the inspiration to create these unique products?
We can never explain enough how much the world around us really
gives us inspiration and pushes us to create.
Music for a starting: we listen to music all day long. The same
song maybe plays a few times, sometimes it goes along almost
unnoticed, other times it is our products soundtrack.
Artworks of many artists a not just by the "usual",
famous names, we have a huge image library that includes tens of
artists from all around the world and of all styles. Sometimes they
are "just" boys and girls posting in various art
forums/galleries that create something we find incredible and
inspiring.
From the easternmost to the westernmost part of our globe all
artists express themselves, their own feeling and mood, their
culture and it is something truly beautiful that we have the chance
to see everything.
We have the uttermost respect for each and every creation.
Videogames.
In the past I (As Shanim) used to create graphic for videogames,
drawing by hand on my Amiga and my videogame experience is huge. I
played videogames admiring the art in them: from the game design,
to the graphic and music.
I consider videogames one of the most interesting and beautiful
form of art.
This is why they are are main source of inspiration; the artistic
side of videogames is an immense source for inspiration. From the
little details to the colours choice. We find inspiration in every
thing.
For example we have a few things inspired by games in our TO-DO
list: a survivor/warrior outfit inspired to Warhawk, a fantasy set
inspired to the magical worlds of Folklore and a sci-fi suit
inspired to Mass Effect. Of course although inspiration comes from
these sources they'll have that special Aery Soul twist and will
not just copy something already seen in the game but only
"represent" the flavour expressed in the game and our
sensations about them.
We always try to put our special flavour into things, even when
they are directly inspired to something already existing.
Inspiration is actually something simple: one just needs to keep
their eyes wide open as a cat and their mind free and open as the
sky.
What are you currently working on, and would you care to
share any inside scoop with the Community on when it will make it's
debut?
Our TO-DO list of projects is absurdly long and large.
We realize we cannot create a "Justice" a month, a
product that is full of details both modeled an drawn on the
textures and that is difficult to "translate" in Poser to
make it move in there.
The most important thing is that we'll be creating ever larger and
more complex products but also smaller sets and cheaper, always
trying to keep an high quality level.
Our next larger product is -Hanyma Vengeance-, the
"sequel" of our V3 package -Hanyma, the darkest star-. It
is roughly based on the same concept but it's definitely an
evolution. It's more detailed, larger, "harder". For a
sneak preview you can check our forum thread where we are showing
the helmet part progress: http://www.aerysoul.com/board/showthread.php?t=1727
Another important thing is that we'll keep producing products of
different styles to have a wide and varied store. We like to range
from fantasy to sci-fi, to contemporary stuff. We'll certainly look
for more extreme solutions, trying to pass on feeling and
sensations through our products.
Alice took the Community by storm in 2007, and being that
she is retired, I'm sure the Community is still starving for yet
another character from Aery_Soul. Are there any plans for a new
Aery_Soul character in the future?
Most likely we will not create another character although we
considered the idea of an elvish character, a Yaara 2, but it's
just an idea, it's in the list but not as a project for the near
future.
To take care of two custom fittings every time we create a product
would really be very time-consuming and hard for us. That is what
mainly refrains us from it and the fact that we want to focus on
clothing packages now.
Alice enjoyed a large success. A lot of things have been said about
her, some bad and also false but those were just a few and 95% of
the people welcomed Alice in a way that really surprised us.
To us she really represents the essence of Aery Soul, she turned
out just too "perfect" and we don't feel like seeing her
available in the marketplace like "just" a product. At
the same time we are very glad people can enjoy Alice and thus were
happy to have her available for a limited time.
If retiring her from the marketplace may seem a lack of respect to
customers we apologies but the heart is stronger than the
reason...
Do you have any advice for aspiring Digital Content
Developers?
I'll repeat these words for ever and ever: commitment and
patience.
There is nothing else. These is no way if you don't have patience
and are not committed to what you want to do. The results will
come, with time... I state this strongly because we have been doing
this work for six years and we've only gone though the first
quarter through our path...
Practically apart from the obvious tools, what you really need is
passion. You must be passionate and committed to aim for great
achievements and spend a lot of time on them.
The right mind and motivation are very important, a couple of years
ago we decided we should stop creating Poser products and rather
start to create wonderful things, the best that people could find,
we decided we wanted to create pieces of art, our products are our
way to express art and our imagination.
As content creators try to have a wide spectrum of products, do not
just focus on one thing, be it characters, clothes or sceneries;
vary, this will make your store more complete and interesting, your
imagination and skills widen and will push you to experiment and
thus improve your knowledge base since different products require
different techniques and skills.
Do you have any final words?
Yes, yes... we have finally come to this question and now we can
also remain just a few since:
Not everybody can read English.
Not everybody wants to read English.
Not everybody wants to read what we write.
Not everybody thinks we're writing something useful (and meanwhile
the rooms is emptying out.
Not everybody... al right, not I'm actually talking to myself!
We believe that knowledge and creativity could save the world.
There is a host of incredible things we can find up there.
We really don't have any time to waste for useless things such as
stupidity and violence.
Believe in whatever you want, be whatever you want to be and I'll
respect you. You do so too.
The world is in need of beautiful things, of meaningfull things, of
things that bring happiness to the Soul, the Heart and the
Mind.
These are our final words.
Our thanks, in almost no particular order:
to our parents for the patience and endless support.
To Amiga for allowing me to create and become aware of its
programmers, graphic artists, musicians. You were great and some of
you still are.
To videogames creators for both inspiration and fun. We deeply
respect you because we know every one of you works hard to Create
and we really admire what you do.
To movie writers and directors. Another wonderful form of art; we
would always like to see movies that let our mind and imagination
run wild and boundless for a couple of hours.
I will only mention (among the many we like) the Monty Phyton with
a request: make another movie. We really miss you genious.
Really.
To the artists that draw wonderful things and full of feelings and
emotions. Do not ever think you're wasting your time in anything
you do because at least ONE person in the world will understand and
appreciate what you do.
To musicians. Many of you create things that are so incredibly
beautiful that often we would like to be there and listen at all
the trials you perform before the final, registered version. You
art is perhaps the most direct and moving. You can do a lot and I
hope one day everyone will realize that more recognition should be
give to those that create Music, not those that produce music for
the mass.
To the brilliant minds that with their inventions and discoveries,
since the most ancient times, allowed our civilizations to progress
and dream.
To books and comics, an immense source of enjoyment and thought. We
would like to support all the writers and comic writers that create
wonderful things and earn almost nothing. Go on, time will reward
you.
A thank-you also to all kind of sports and physical activity that
teach and remind us that "Mens Sana In Corpore Sano (healthy
mind in healthy body).
Another thanks goes to all those people that silently work and
sacrifice themselves for us.
I also want to thank my elementary school teacher, my primary
school math teacher and my secondary school Italian teacher.
Finally we thank our friends, those that aren't anymore and live as
shadows in my dreams.
A thanks to the sky, the sea, the wind and the fire ...
A thanks to the comets, asteroids, satellites, planets, galaxy,
universe and everything in it ...
A thanks to the eyes, the smiles, the words, the gestures and the
colours ...
A thanks to the binary numbers, the videogames, RpG, Internet,
cybernetic and science, Dna and everything is alien.
A thanks to the fluffy and furry things, our baby plushes, martial
arts, the Destiny and the Future.
A thanks to the beauty of the naked female/male body.
A thanks to all Soul, Mind, Body.
A thank-you to all those that support us and dedicate to us their
precious time.
Thanks for the attention.
(just put the song you prefer for these ending credits)
Make sure you stop in and
visit the Vendor of the
Years:
Store in the MarketPlace
Free Stuff
Home Page
Art Gallery
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